Oversupply of silk, leather

Oversupply of silk, leather

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Posted by: Clark Skinner.4902

Clark Skinner.4902

Once again, we need those mystic forge recipes to make a use of mats that are currently sitting at millions for 1c over vendor price.

Silk currently feels like a burden. “Oh great, what am I going to do with this?”

And when I says “a recipe”, I don’t mean a recipe with 250 silk + 50 ectos. And I don’t mean 250 silk -> mystery tonics.

I know you always pull that stuff.

It needs to be 250 silk -> something useful. Otherwise, what’s the point?

Oversupply of silk, leather

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Posted by: Metallus.7690

Metallus.7690

Maybe a bag, I’d love it

Oversupply of silk, leather

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Posted by: CureForLiving.5360

CureForLiving.5360

Can’t you technically throw it in the mystic forge. Pretty sure, http://wiki.guildwars2.com/wiki/Mystic_Forge#Materials.

Oversupply of silk, leather

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Posted by: Clark Skinner.4902

Clark Skinner.4902

The forge recipes make you lose money.

Oversupply of silk, leather

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Posted by: The Lost Witch.7601

The Lost Witch.7601

It would be nice if they added more armor skins to the crafting disciplines. Preferably using a mixture of materials.

In addition to that, perhaps they could make repair kits a mystic forge recipe involving those materials.

Oh and guildcapes! A mystic forge recipe or crafting recipe for making a guildcape back item or skin.

And parachutes/paragliders to fly off cliffs with. (That would absolutely make for an entertaining but broken WvW afternoon)

Oh, maybe just kites in several colours, to use as pointers in a map. They would show on the (mini)map for all allies but be in the air for all to see. (Oh how often would I not have wished to be able to flip on a commander tag for people to find me)

Or…the big burglars bag. It works like an environmental weapon in the way that you cannot use your regular weapon skills. It would have 3 skills

1 Swing. A knockdown attack that deals a low amount of damage, knocks down foes and renders you dizzy (dazed) for 2 seconds.

2 Drop. Has a very short range but deals a decent amount of AoE damage that is increased if it’s coming from great hight. (Making it awesome to drop it from high above, but impossible to toss very far)

3. Kidnap. A 10 second channeling skill that locks a foe inside your bag. It breaks free after 10 seconds. (Any players locked inside will get a break free skill)

The main benefit to wielding this bag is that it can store up to 20 more items, but you’ll have to carry it with you in your hands. If you drop it you can pick it back up later. But it’ll time out in 10 minutes.

Oh I guess there are more things to be done with silk & leather, but these were the first that came to mind ^^.

Oversupply of silk, leather

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Posted by: Clark Skinner.4902

Clark Skinner.4902

sigh it wasn’t in the update

Oversupply of silk, leather

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Posted by: marnick.4305

marnick.4305

salvage to obsidian

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto