Hello Everyone,
I really want to see that old school Guildhall back from Guildwars 1, because it was handy to get your people for a event, and it was also handy because everything was there, a merchant, your storage etc, and it were amazing to have a exclusive place just for your guild.
PVP System
I came up with a idea and i want to share it with you guys! My idea is: A Guildhall PvP system. The system is like we have now in WvW, you can upgrade your fortification. But now its with your guildhall, you can upgrade for example the turrets , walls etc. You can buy, also facilities like: a merchant, ur own storage, guild storage, guild armorer etc!
Gametypes
[Ambush] One opponent defense his own Guildhall, the other opponent attacks the guildhall and tries to destroy it.
How can you win?
[First Way] -> You destroy your opponent their Guildhall. You destroy your opponent guildhall if the Guildlord ( NPC ) is defeated.
[Second Way] -> There will be a limit of spawns, when the limit of spawns is reached of your opponent, your guild will win.
Domination You and your opponent try to get different places and try to defend this, like we have already in SPvP. Each place will give you for example 5 points each 10 seconds, if your guild reach the certain number of points for example 300, before your opponent reach it, your guild wins.
How can you win?
[First Way] -> You destroy your opponent their Guildhall. You destroy your opponent guildhall if the Guildlord ( NPC ) is defeated.
[Second Way] -> if your guild reach the certain number of points for example 300, before your opponent does.
Guild VS Guild Title, says enough.
How can you win?
[First Way] -> You destroy your opponent their Guildhall. You destroy your opponent guildhall if the Guildlord ( NPC ) is defeated.
[Second Way] -> There will be a limit of spawns, when the limit of spawns is reached of your opponent, your guild will win.
Supply There will be on random spots on the map, supplies. Each supply give your guild for example 10 points, if you reach the certain of points before your opponent does, your guild will win.
How can you win?
[First Way] -> if your guild reach the certain number of points for example 300, before your opponent does.
- If you have a suggestion, for a game type just reply on this topic!
Map content
The basic map content is like this: 1 / 2 Guildhalls depends on the game type, and in the middle of the map ( Except for Ambush ) there will be a sort of buff hall/tower whatever, there can you get buffs for your guild team which are handy because you get a small lead on your opponent. This makes, every fight different and you really need to communicate with each other, because you can split your team up or run with your whole team to the buff tower and then start doing the main object of your specific game type. When you capture the buff tower there is a cooldown of 1-2 minutes on it. This is because otherwise people will only fight at the buff tower. This will affect the game experience in a bad way, because there would be a fight for the buff tower and people will forget of the main object of the game type.
Guild Rewards
I think there needs to be a border between " Casual guild" and " Hardcore guild". That’s why i came up with the this idea: You can upgrade your Guildhall the first 5 levels with Influence, after the first 5 levels you need to play Guildhall PvP, if you want to upgrade your guildhall further. Every won match will give the guild 3 marks of honor, if you lose your guild get 1 mark of honor. With these Marks you can upgrade ur guildhall ( Turrets , stronger walls , Buffs for PvE , Merchants etc!)
Individual rewards
I think there needs to be a border between " Casual gamers" and " Hardcore gamers". The system is, like we had in Guildwars 1. How higher your winning spree with your guild how better your rewards will be.
1 win -> 1 Mark of Loyalty.
5 wins -> 3 Marks of Loyalty + Silver PvP chest
10 wins 10 marks + Golden PvP Chest
15 wins -> 20 Marks of Loyalty + Master PvP chest ( Contents rare skins)
These marks can be exchanged for :
- PvP Armor / Weapons
- Mark of Honor ( Guild Marks )
Elite Armor/Weapons & Normal Armor/Weapons
To have a border between the " Casual gamers" and " Hardcore gamers". I think two armors will indicate that border. Because the hardcore gamers will definitely go for the exclusive elite armor/weapons because the skin is more awesome etc but it does take more time to get it. The Casual gamers can go for the normal armor/weapons.
Achievements / Ranks Below this topic!
If you have any Suggestions for this idea, please let me know , just reply on this topic!
(edited by Xanthus.1278)