Palinois' Suggestions
No. AoE on thief auto attack makes sense to you how?
No. Two words, Red Resign.
No. What events are particularly hard, take longer, and don’t reward a chest?
No. Dungeons are aimed at a different player base than the rest of PvE.
No. If I’m in combat with my greatsword and want to throw a trap behind me to warn me if a thief is sneakin’ up, I can’t? That’s just a terrible idea.
No. Get a gaming mouse.
So shines a good deed in a naughty world.
- William Shakespear
1. Yes please.
2. Yes, and Badges of Honor should be earn like karma.
3. Yes, Dungeons needs redesign and fixing.
4. Yes that should work.
~
Mainly talking about necro and pve, sucks to take on multiple mobs on at once with dagger
yes people can cheat and get them that way but I would like some other way than WvW where its incositent on how many you get and i prefer to go solo and in spvp worst it can get is 1v5 not like 1v20+ in wvw
grinding fast events can get you more loot, money and karma even if there is a chest at the end of a 10+ min long event
~point taken
its an option for lazy people
do you want to buy one for me? and the main point about that was mouse controls the camera w/o clicking
(edited by Palinois.1064)
Each attack for each weapon type is specifically designed and balanced to be either AoE or ST. I don’t see a balance issue here, but I’ll admit I haven’t spent a lot of time on my Necro recently.
You can set ground targeted AoEs to fire on activation under Options. So move the mouse to where you want it, and press a number key. Done. No $60+ mouse needed. I wouldn’t complain if they added more keyboard camera controls though.
@Xaia
Dungeons need a bit of tweaking, not a complete redesign.
If you’re mad that you can’t be a dagger wielding necromancer and AoE in PvE, you’ve got a second weapon set.
If you would like some other way to get WvW rewards, I’d like to get dungeon tokens from events.
People still farm those dragons with their 2.5 to 3.5 hour respawn timer. Giving more rewards to those people seems like a great way to encourage not doing anything else.
I guess as an option, it wouldn’t hurt. Would help out in some PvE I guess.
If you made that one optional too, it wouldn’t hurt. But then again, there’s people that want click-to-move brought back. To implement a big variety of control schemes into the game would make it pretty bloated.
So shines a good deed in a naughty world.
- William Shakespear
I’m just used to the melee aoe on my warrior so its kind of annoying to kill stuff one at a time x.x
yeh that makes it sound bad but still would like it in sPvP. Less chaotic and less likely to get ganged up on +it gives people reasons to go sPvP if your are looking for benefits out of the mist(not sure if there is any benefits outside or not, is there any?)
Those events don’t seem to last that long anymore, people tell every1 and they neighbor and it goes down rather quickly, but the temple events in Orr can take ages sometimes
~
~don’t see how click to move would help much in a fast paced game like this but i guess some people could do it o.o;
Class changing is always wierd at first. I’ve done Ranger, Elementalist, Mesmer, and Thief. I wish my ranger’s shortbow did the AoE of a thief, and that the elementalist had the weapon swapping of the ranger, and that the mesmer had the combo generation of the elementalist, and that the thief had the manipulation of the mesmer. But I also know that if any of those things happened, it would be kind of breaking the class.
Part of the design goal of the first Guild Wars, and here in Guild Wars 2, was to make it so that PvP didn’t have an affect on PvE. Badges are most consistantly rewarded from the PvE parts of WvW: Jumping puzzles, grub/ghost events, and killing tower npcs. PvP is never supposed to infringe on that.
Temple events in Orr do take a while, but also give the highest karma, gold, and exp of any events out there. And end chests. And, using the Grenth one as an example, if people actually do the event (get buff, kill shades) it goes pretty fast. The slowdown is usually caused by nobody having a clue what they’re doing, and just auto attacking until the chest shows up, like they do in so many other events.
As for click to move, if you’ve played a lot of real time strategy, you get kind of good at it, and one click to place your character exactly where you want him, or cause him to move to that point in the fastest possible way, appeals to some people.
So shines a good deed in a naughty world.
- William Shakespear