Particle effects from other players... OFF PLEASE.

Particle effects from other players... OFF PLEASE.

in Suggestions

Posted by: Deria.9158

Deria.9158

On dynamic events with a lot of players, it is virtually impossible to tell what is going on. In fact, I can’t even see myself (asura warrior) on the screen sometimes.

Please add a translucency (or intensity) option to allow the player to control the particle effects, or even outright turn them off. I can see that turning them completely off would undermine the visibility of fields, but sometimes you just need to be able to see. I think an translucency or intensity slider would work best so that the effects could be muted and/or scaled down.

Particle effects from other players... OFF PLEASE.

in Suggestions

Posted by: Tauril.8504

Tauril.8504

When the game was being shown for the first times at tradeshows there was a colored aura around your target instead of the current circle at their feet.
It allowed for perfect visibility even through massive clouds of visual effects and was also working underwater (since the circle around the feet cannot work underwater there is no way to tell your target from the rest of a group currently, and that is annoying).

Some people whined about it ruining their visual experience, that they simply didn’t like it and now Anet chose to use the more mainstream circles around the feet.
I hope these people now understand what the aura was for…