Status: Dork
Level: 9001
Fort Aspenwood [sAtn]
Level: 9001
Fort Aspenwood [sAtn]
I see a little to no incentive for random individuals to party outside of dungeons and large events. I would like to see a party buff to influence partying outside in the explorable areas.
For example, for every party member you have outside of instances you gain:
+2% exp
+2% magic find
+1% more gold
+2% more karma
(restricted to having to be in your zone to gain the additional buff)
It would be a small step into creating a more social environment as a result of individuals partying up for the buff and doing events/renowned hearts together.
Lastly, partying for “My Story” is non-existent outside the realm of guildies/friends. Even then, the individual who helps out will have little to no reward. Possibly give those,who join in a story quest, a chest similar to those given by group events? or allow them to choose one out of 3 randomly generated items ( ie: black lion key, x amount of crafting materials(rare), 1 boost, or 3 unidentified dye… ). It would have to be limited though… possibly only 5 time(s) a day? Just some Ideas I like to throw around. Same thing should be rewarded for story dungeons but possibly a greater reward.
Last suggestion/want: there should be exotic weapon skins tied to every dungeons end chest once your revamp the dungeons. Like a Voltaic spear in Guild Wars, it may feel like a grind but it will present a challenge and will only be cosmetic. Resulting in more groups doing dungeons! (Oh and more animated weapons!!! )
Thanks for reading! <3
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