Party sizes and guild co-ordination

Party sizes and guild co-ordination

in Suggestions

Posted by: Kalemar.4873

Kalemar.4873

I’m part of a small guild of around 20 players but we all around the same level and enjoying doing PVE together. We’ve found the party limit of 5 restrictive and end up having to control two groups of 3-4 players in each group. It is difficult to keep the two groups together at times because you can only see members of the other team on the map when they are quite close.

I would love to see the party sizes increased to 8 to accommodative the same sized groups as seen in Guild wars 1.

Alternatively, have a way to see all guild members on the map (although I can see that causing issues with larger guilds).

Buying a commander kit would be one solution so that everyone in the guild can have a point of reference but this is a very expensive solution for such a small guild.

A possible solution would be to allow Guild Leaders to have a similar beacon that only guild members can see. That would allow for guilds to work as a team easier without having commander dots all over the map (just imagining if many guilds started doing this).

Lastly, if it was possible to place a guild way point then this would also help co-ordinate guild members.

Our workaround is to have veteran members leading both parties and using known map reference points to keep both teams together although this is not always possible.

Kalemar (80 Guardian) [COTD]
Tarnished Coast

Party sizes and guild co-ordination

in Suggestions

Posted by: Oroborous.2694

Oroborous.2694

Agreed; my guild is smaller (about 12 of us) but the limit of 5 still means we’re split up on our guild team up days.

City of Heroes has the league; this is a group of up to 6 full teams that have their own chat channel like a party does, and all members appear on the map. Being able to league up our guild would be great.