Balance Team: Please Fix Mine Toolbelt Positioning!
Please add these much needed improvements to the engineer in the next patch.
Bomb Kit: the #1 skill will now apply 2 stacks of vulnerability instead of 1 stack. (to compensate for the missing stack that grenades provides without the grandmaster trait)
Torment: Added a new condition called Torment. This does damage every second (75% of bleeding) and double damage to foes that are moving (150% of bleeding). Stacks intensity. One could make this for burning since burning does not stack. I would love to see an enhancement like this for engineers since we don’t have burst DPS options like other classes do.
Rocket Boots/Slick Shoes equipping either one of these gadgets now provides an out of combat run speed of 25% until used. Toolbelt skills don’t remove the run speed effect.
Thanks for all of the changes this month. Keep up the good work!
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