Patterned Dye

Patterned Dye

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Posted by: Sligh.2789

Sligh.2789

It would be very cool to see a dye apply a pattern, IE blue tye dye, black camo, white stripes, pillow checks, green spots, etc etc.
Not sure how the effect would get done, but the end product would add tremendous change to the world.

Patterned Dye

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Posted by: Shades.4572

Shades.4572

Not sure how patterns would look on some armor out there, but perhaps they could add gradient dyes.

Patterned Dye

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Posted by: Henge.3907

Henge.3907

Or textured dyes too

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

+1 I would really like this!

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: Mel.8769

Mel.8769

I would love this too. If I remember correctly, I think they tried this during Beta. My memory could be totally warped though.

Common sense is a flower that doesn’t grow in everyone’s garden. -Unknown

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Posted by: Silver.8023

Silver.8023

I hate to be a bubble bursting realist, I really do, while I think this would be an interesting addition to the game, I think many people think it’s a lot easier to implement than it actually is, especially if each pattern could have two colours to it. Some items would require, I’m assuming, the equivalent of 8 dye channels on top of the extra texture channel. So, 9 channels if the one texture were applied to all the colour channels.

However, if we’re talking an independent texture per colour channel, the maximum amount of “channels” an item could require is:
4 (for each coloured area)
+ 4 (for each texture)
+ 4 (for each texture’s alternate colour)
= 12 channels maximum per item as opposed to the current 4 maximum. It would also increase the amount of data transferred per character and make loading player models even longer.

You might be able to be sneaky and cut the channels down to 8 by applying the alternate texture colour to the texture itself but I could be way off the mark with this whole thing here as I don’t know what kind of UV/texture set up they have going but that stream Kristen Perry did helped me understand it at least a little bit.

I neither think it’s a bad idea nor do I think it’s outside of ArenaNet’s ability but it’s a monstrous amount of work, to say the least. One down side would be a marked increase in terrible looking characters.. hah

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

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Posted by: Redenaz.8631

Redenaz.8631

But…but…How will I stripe my armor, Silver?

Everything is classier with leopard print.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Silver.8023

Silver.8023

Haha, just thinking about the amount of terribly colour-matched disco characters that could be created hurts my eyes.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

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Posted by: Astral Projections.7320

Astral Projections.7320

With patterned dyes comes the possibly of making a character as gw famous as The Ugly Monk.

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Patterned Dye

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Posted by: Adine.2184

Adine.2184

This is Guild Wars nit NeoPets .

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Posted by: Slanderman.9532

Slanderman.9532

How about if you cant change the color of the pattern?
It would still take a while to make but sure it takes away the discofear

Btw i sometimes dye my ele ugly just to see if anyone ever notices or says something. so far none

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Posted by: Silver.8023

Silver.8023

+1 entirely for the use of the word, “discofear”.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood