Permanent Boost Disposal?

Permanent Boost Disposal?

in Suggestions

Posted by: Healy Unit.1023

Healy Unit.1023

Ok, firstly let me apologize if this has already been discussed (or worse, discussed and closed), but I was wondering if there’s any way ANet could make a permanent disposal for Boosters. My issue with the boosters (and reason for requesting this) is as follows:
*I cannot sell them, since they’re account bound. I would not suggest making them non account bound, as I have a feeling that that could be a bad move for reasons that I’m too lazy to type out right now.
*Since I’ve finished all 8 crafting professions, Crafting Boosts are pretty much useless to me.
*PvP Glory Boosters are also largely not useful to me, since I don’t PvP (nothing particular about gw2; I just don’t like PvPing in general)
I’m not suggesting some huge overhaul, just like a permanent version of the Halloween recipes. Hey, even if the recipes produce generally useless stuff, I’d still be happy.
Thoughts? And thanks!

Permanent Boost Disposal?

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Posted by: Olba.5376

Olba.5376

No.

Permanent +50% MF and +50% Karma? Dream on.

Permanent Boost Disposal?

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Posted by: Taste.5273

Taste.5273

No.

Permanent +50% MF and +50% Karma? Dream on.

Congratulations. Not only did you not read the thread’s contents, you didn’t even read all three of the words in the thread title. He’s talking about Mystic Forge recipes that use boosters to produce random crap that may or may not be valuable. Halloween had one, and it worked pretty well to dump off boosters the player considered useless, and did not negatively impact the economy. http://wiki.guildwars2.com/wiki/Mad_King_Chest
He’d like a permanent version, obviously not event-themed. I think it’s a good idea, but it would depend on the contents.

Permanent Boost Disposal?

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Posted by: robinsiebler.3801

robinsiebler.3801

No.

Permanent +50% MF and +50% Karma? Dream on.

Reading comprehension FTW! No?

Permanent Boost Disposal?

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Posted by: Healy Unit.1023

Healy Unit.1023

As Taste mentions, I’m thinking of the recipe that produced the Mad King Chests. I’m obviously completely unaware what the difficulty is in producing a Mystic Forge recipe, but I would lean towards something that either produces entirely account-bound items, or mostly account-bound items. I realize some people may see this as circular – we’re trading one account-bound item for another – but perhaps we could think of some account-bound item that is more general than a booster?
Would there be any major economic issue with making BLTC keys a possible item?
We’d obviously have to balance between “more useful than the 1-4 boosters involved in the recipe” and “game/economy breaking”.