Personality
I would like an addition where your personality could also more than just dialogues, for instance vendors:
Any vendor would have some affinity and some, let’s call it hate, towards some given personality (and probably indiference towards the rest). So if my characters personality is the one the vendor likes, he’ll probably offer me a discount, but if he hates me probably would charge me extra, not something so big but maybe +/- 5-10%.
I support this suggestion. I think it would add value to our choices and allow for greater role-playing and immersion.
This has been discussed countless times. I support it still.
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I don’t understand why the options for “Personality” are even there, in it’s current form, if it does absolutely nothing as it is.
I don’t understand why the options for “Personality” are even there, in it’s current form, if it does absolutely nothing as it is.
It changes dialogue options. I’ve seen this from doing similar quests on different toons with different personalities. It’s nothing earth-shattering…unless you are role-playing or immersion player…in which case, I imagine it’s fantastic.