Back in Guild Wars 1, there’s an UI indicator to show you which skill your target is currently using and its casting time.
It was monumentally helpful due to several reasons:
1. You cannot decipher all skills by animation alone.
2. Target can be obscured by effects or difficult to see due to size or angel.
3. Lag between the animation and the actual effects taking place can make timing even more difficult.
4. Knowing which skill your opponent is using is critical for dodging, interrupts, counters, staying alive, and just general skill based gameplay.
It’s really unfortunate that such a useful mechanic wasn’t retained in GW2
Please take the time to post/sign this petition if you agree with this suggestion. Thank you