Projectile attacks always aim for the upper body area (face or chest, not sure), so against opponents of a different height, piercing projectiles will fly through them and come out at an angle that is less likely to hit others.
So for example, an Asura attacking anything taller than itself with piercing shots (most things are at least twice their size), will result in most projectiles flying out into space. I imagine that any tall character (any non-Asura) attacking an Asura will have their piercing projectiles digging a hole in the ground.
What can be done to fix this? Well, here are some possibilities:
• Regardless of your height and the height of your opponent, when the bullet passes through, it will lower or raise itself to a set height that will be enough to hit all but small critters (probably set to the head level of the shortest Asura, and travel parallel to the ground).
• Regardless of the angle that the projectile comes out, all enemies lined up with your initial target will be hit.
• Similar to the previous option except that the projectile will actually move up and down in order to hit enemies behind your target.
• The height that the projectile travels after passing through your initial target will be dependent on the height of that target rather than it’s relativity to your height, therefore allowing you to at least hit targets of similar height.
None of these options are perfect because there is such a huge height difference between certain races, but I feel that something must be done.
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