Player Cap In Zones Needs To Be Raised.

Player Cap In Zones Needs To Be Raised.

in Suggestions

Posted by: grishnakah.5168

grishnakah.5168

I’m sure this has been mentioned too many times, so this could be considered “just another to add to the list”.

The current player cap in each zone is way too low. I’m not sure what the current cap is, I’m guessing it’s like 60 or something because I don’t always see a lot of people around. I’m posting this because of the Clockwork Chaos event running (yes I know it ends today, chill yo beans). The problem with an event like this is that those who were just a few minutes late to the party will be put into overflow, and miss out on the whole event. This is even more common on the Very High population servers like Jade Quarry.

Even worse is when you are in overflow and the message pops up asking if you want to return to the main server, and it instead places you into yet another overflow server that’s got even less people. What the hell is up with this??

What needs to happen to avoid this issue is to raise the player cap (atleast 50% higher), or allow overflow servers to participate in these events too.


If there’s been a reason stated before as to why this can’t happen, please post that here, or make a pinned post so others don’t make more posts like this.

Just another Australian with one of those cool Australian accents and cool Australian alcohol.

Player Cap In Zones Needs To Be Raised.

in Suggestions

Posted by: Nocturnal Lunacy.8563

Nocturnal Lunacy.8563

The p l a y e r cap is the way it is to alleviate skill lag, and just lag in general. It’s already hard enuf when you’re in an area with a lot of players and you can’t even see what is attacking you cuz well you can’t see them due to the lag. Remember that since the creatures are ai they are going to target and attack even before their character has appeared on the map. If the cap were higher and the servers and the servers’ cpu’s are strained, it will be longer for those creatures to show and more damage without something to target.

Forever Against Stacked Servers
Virual [VRUS] Alien Lunatics [StFu] Nocturnal Sxaddx [Nuts] Ft. Aspenwood
That which is dead may eternally lie, but with great aeons even death may die.

(edited by Nocturnal Lunacy.8563)

Player Cap In Zones Needs To Be Raised.

in Suggestions

Posted by: Nike.2631

Nike.2631

It has to be at least 80 if that’s what they’re building the Tecquatl fight around.

More likely its 100.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.