Please think about adding Object and Player/NPC culling sliders or options into the game for us. I understand why the culling is there but it’s a bit of a kick in the teeth to have it hiding a huge bunch of people during events even though I’m still pulling high FPS.
You could also add an option that you could toggle via a keybind that would hide player/npc models but not their names/tags etc. At least then we could see if something is there without having to draw the model for it and take a performance hit.