Player crafted maps

Player crafted maps

in Suggestions

Posted by: CrisisHotline.3958

CrisisHotline.3958

As a player who has 100%’d the map twice, and is working on it for a third character just out of a compulsive need to not have unfinished zones, I constantly face the same issue.

WvW zones (clone brush landscapes) needlessly hog up my whole life. I find my quest to finish the map becomes a chore of following the wvw zerg in the hopes that the tactical situation will allow us to break down heavily fortified strongholds so I can stand in the right spot to say I had been there.

Depending on what tier your server resides and how well they perform in pvp as a whole, you might never be in the situation you need to complete the map.

My proposed solution: all those people who have finished the map have no reasonable reason not to be able to share that information. Cartography could be a semi-crafting trade that allows players to create consumable map items.

Provided the cartographer has manually completed the map, the player could then craft maps of individual pve and pvp zones. These could be sectioned into waypoint/POI/Vista specific consumables that automatically discover the respective location, for example ‘POIs of Lornar’s Pass,’ or ‘Vistas of Eternal Battlegrounds’.

The balance or penalty for using crafted maps could be removing eligibility for the map completion reward you would receive if you had walked the entire zone yourself.