Brom Svánigandr – Druid
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest
(edited by jwaz.1908)
Lodestones are the most expensive crafting mat at the moment, and are very hard to get. While I’m not asking for a dramatic increase in lodes, it would be nice if dungeons had a higher chance of dropping cores/lodes from chests.
I have done HOTW more than 200 times (that is not an exaggeration), and I’ve only ever gotten 3 Glacial Lodestones, and 1 Corrupted Lodestone (from a boss, not the chest). Since dungeons are the primary end game content, it would be nice for regular dungeons (not just FOTM), to be more rewarding, and give more high-end crafting materials for legendaries.
Another option, would be to add more difficult version of the same dungeon, similar to FOTM leveling but not ever increasing. This would be an “inferno” mode per-say, and would have dramatically greater rewards, such as more tokens, t6 mats, and lodes.
(edited by jwaz.1908)
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