Please Read: Guild Alliance System
100% agree.
Fantastic system used in many MMO’s I played. It allows guilds to maintain the size or “atmosphere” they enjoy and still have a large number of alliances members to group with and chat at times.
I can’t understand how this couldn’t be anything but positive.
Alliances were in the first game and up to ten guilds that could join for the purpose of communication and player versus player.
I support this as well.
As a sub-note, I feel that guild influence through representation is unfair, as many guilds kick you for not representing. It makes it difficult in some instances to be part of several guilds, and creates a sense of exclusivity that I feel is hurtful to the gameplay. Please remove guild influence gained through representation so that players do not feel stifled for that reason, and free to join multiple guilds. Every guild is challenged to keep high influence; lets let everyone in the roster count and not penalize whichever guild is not represented by a particular character at the time.
I’ve been shouting for an alliance system since release. I really, really hope it happens soon, because it’s the only thing that’s gonna help small guilds out.
Painbow.6059: Ignore what anyone else who doesn’t agree with me has said because its wrong.