Please for the love of God change the Free Transfer policy
I agree something needs to be done, but it doesn’t need to have a cost attached. They just make it so you can’t transfer to a server you are currently fighting and also put a lengthy cooldown on transfers, so people don’t just hop around thes servers following the weekly results.
One thing that needs to be done is fix PvE Guesting. If you can PvE guest with people from other servers that would be a big step to making people not transfer all the time.
I thought this was supposed to be in the game at launch, but ive had to resort to switching servers almost daily to play with the people i want to in pve.
Please for the love of God change the Free Transfer policy
in Suggestions
Posted by: DreamOfACure.4382
Here’s how I would restrict it:
- Transferring to a server your current server is currently at war with will result is restriction from WvW participation until the current battle is over.
If they want to run to the winning side, go ahead, but they don’t get to fight with them until the next battle.
In addition
- World Transfers are limited to once every 84 hours.
ANet needs to start making people be more decisive about their choice in a server. Server transfers were never this common in other games, it’s ridiculous.
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
(edited by DreamOfACure.4382)
Please for the love of God change the Free Transfer policy
in Suggestions
Posted by: MithranArkanere.8957
Here’s how I would restrict it:
- Transferring to a server your current server is currently at war with will result is restriction from WvW participation until the current battle is over.
If you want to run to the winning side, go ahead, but you don’t get to fight with them until the next battle.
In addition
- World Transfers are limited to once every 3 days.
ANet needs to start making people be more decisive about WvW. Server transfers were never this common in other games, it’s ridiculous.
I would go even further:
- Transferrin to ANY world would restrict WvW access until their current WvW cycle is over, regardless of them being at war with yours or not.
Why? Altough it’s aasier to see the maps you share with your current enemies, it’s also very easy to contact people from other worlds and ask about their maps.
I get sometimes random whipers from strangers asking me about my WvW map status.
- World transfers would be limited once per WvW cycle.
Which means that if you go to another world, you’ll have to wait until the next cycle starts to do WvW or go back to your own world. And because of that, you’ll never be able to be participate during one cycle for two different worlds.
I believe the free transfers are ruining wv3 along with the hacks yeilding unbalanced results.
PvP shouldn’t affect PvE and vice versa.
Perhaps they could envision WvW differently from a “cluster of server worlds” based battle.
Regardless, once they get guesting in it will solve the problem. With guesting you can play with your friends but not participate in WvW on that server. Then transfer will cost a fee and will be once a week. At least that’s what I read before the game started. I think that would serve your purpose.