Please... get rid of the invisible barriers

Please... get rid of the invisible barriers

in Suggestions

Posted by: Furian.5768

Furian.5768

There is nothing more annoying than running into invisible walls in a mmorpg. It completely destroys the exploration aspect of a game. This has been done well in other game, so do it in yours.

Some are obvious… like not able to run behind a house, even though there is nothing in the way. Mostly it is running up hills though, or hills you should be able to climb.

(edited by Furian.5768)

Please... get rid of the invisible barriers

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Posted by: Lithorec.2048

Lithorec.2048

Couldn’t agree more. This is super annoying and immersion breaking so please get rid of those invisible walls and build the terrain in such a way its not possible to go where we shouldn’t instead.

Please... get rid of the invisible barriers

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Posted by: caiylania.4635

caiylania.4635

I agree. The way it pops up saying there is a strong current keeping us from swimming to far out is a great example of explaining areas we can’t get to. More of that. Make a hill a cliff, add walls, etc… This also saves on wasting time. Sometimes I am just SO sure I can go there or there must be a way up…

;)

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Please... get rid of the invisible barriers

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Posted by: NinjaKnight.1340

NinjaKnight.1340

Totally agree. There are other MMOs that have one continuous map (Perfect World for one – yes I know PW is a horrible MMO, but is shows it is technically possible).

While this is probably not possible in GW2 since it wasn’t designed in from the ground up, the next best would be to allow zoning to the next zone (with a popup so you don’t switch zones accidentally).

Please... get rid of the invisible barriers

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Posted by: NickChabby.8907

NickChabby.8907

Agree.
I was in the area with Tequal the sunless (not sure of the spelling) and there are ruins on a mountain in the southern part of it. We can climb and jump from column to column to the mountain… And oops: a sudden invisible wall even though there is nothing in the way.

Please... get rid of the invisible barriers

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Posted by: Replect.3407

Replect.3407

I make it short… Agree! It’s not the most important thing in the world, but in a beautiful world like this that pushes you to explore it, you shoudn’t be stopped by invisible (kind of obvious) walls!

Please... get rid of the invisible barriers

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Posted by: LED Head.2439

LED Head.2439

This is not as easy as it sounds mind you, The walls are collision data with the models themselves ideally not a single model that has a gap that can be walked into should have a cube bounding box and collision mesh but sadly they do and they do because its a lot cheaper on resources, mesh based collision boxes are more taxing and are often only used on important meshes for the game and breakable models.

Also removing the invisible barrier as far as exploration goes can and will open up a lot of exploitable areas.

As much as I really would love this to come true as much as you guys do it really would not be practical because the game was not designed with this in mind. A game that will not be mentioned undertook heavy alterations to allow this to be possible while still protecting the exploitable parts of the world such as hidden Game master areas which you could get too if they removed the barriers between continents by water.

Please... get rid of the invisible barriers

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Posted by: Blacklight.2871

Blacklight.2871

Agree. If there’s somewhere we are supposed to go, it shouldn’t look like we can. I see this a lot while exploring the scenery. The path I want to take looks perfectly valid, yet I bump into an invisible barrier when I get to it. If the terrain is actually impassable, it should be built that way in the first place. Invisible walls are kind of like offering explorers candy, then snatching it away again.