Please make See invisibility food/potions.

Please make See invisibility food/potions.

in Suggestions

Posted by: Taemek.1602

Taemek.1602

Could you please consider this?

If the rendering issue of Thiefs can not be fixed correctly, then just make thier stealth permanent and do the following:

Make stealth break upon ANY action they make in game wether it be attacking or interacting.

Thiefs being able to one shot people in less then 1-2 seconds from out of stealth – Needs addressing.

Thiefs being able to stop the capping of contested points from somehow, perma stealthing – Needs addressing.

Thiefs being able to Finish Them! while in stealth – Needs addressing.

Thiefs being able to revive people while in stealth – Needs addressing.

Thiefs being able to smash down the buff NPC’s in sPvP from getting a 30k+ crit on a opening skill and stealing the buff for thier team – Needs addressing.

The NPC buff in sPvP needs to be applied to the team who did the most damage overall, not last hit.

I am not one to usually complain or whine, but after 20 people trying to find 1 Thief while on Titanspaw spawn just awhile ago and not being able to take it for over 30 mins, just rediculous.

Please make See invisibility food/potions.

in Suggestions

Posted by: Daecollo.9578

Daecollo.9578

Can I get a food/drink that makes me immune to mesmer clones?

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Please make See invisibility food/potions.

in Suggestions

Posted by: Pyroatheist.9031

Pyroatheist.9031

The main issue with stealth, for me, is that due to client/server lag, what is supposed to be a sequence of activate skill→unstealth→cast skill turns into activate skill → cast skill →activate skill 2→cast skill 2→activate skill 3→unstealth→cast skill 3. This is the major problem with stealth in every mmo in existence. Stealth is nearly impossible to balance aside from severely nerfing any attack coming out of stealth, simply because stealth fading can not be properly addressed due to inherent lag. With the initiative system of the thief where skills can be spammed extremely quickly, this stealth exit lag problem is exacerbated.

Please make See invisibility food/potions.

in Suggestions

Posted by: Taemek.1602

Taemek.1602

Its still possible to aoe a hidden thef, way cant the classes stay unique way would you want to render them useless becuse you dont play them? balancing is one thing and changing the character of a class is anoter.

Making stealth permanent takes nothing away from the class, at all…….

Please make See invisibility food/potions.

in Suggestions

Posted by: Cinder.4865

Cinder.4865

I’d rather not see long-duration/permanent stealth or stealth counters. I’m confident ANet can solve the rendering issues without needing to resort to this sort of band-aid.

Please make See invisibility food/potions.

in Suggestions

Posted by: Ares.9547

Ares.9547

In my opinion i dide stay on topic i read the comments and responded as thay stand.
but i guess this is not a free world that we live in -.-