Please optimise wvw's graphical drawing lag

Please optimise wvw's graphical drawing lag

in Suggestions

Posted by: Umut.5471

Umut.5471

(wvw) Enemies are drawn much after we find ourselves in their zerg. Many people in my guild hated this new and laggy graphical player drawing system, can’t you optimise it a bit more to allow us to see enemies faster ? For example it would be great if we could see some graphical markings on our screen to see if there’s enemies. At least find a simple solution for these slowly loading zergs. (markings of near enemies in minimap and in screen, so we can notice them before they are being loaded slowly.)