(wvw) Enemies are drawn much after we find ourselves in their zerg. Many people in my guild hated this new and laggy graphical player drawing system, can’t you optimise it a bit more to allow us to see enemies faster ? For example it would be great if we could see some graphical markings on our screen to see if there’s enemies. At least find a simple solution for these slowly loading zergs. (markings of near enemies in minimap and in screen, so we can notice them before they are being loaded slowly.)