I reported the fact that the Jade Quarry dynamic event that allows you to purchase skale venom from Rexavian Redfoot has been broken for a very long time now. A very, very long time, after having been reported.
Why is this a problem? Skale venom is one of the items you allow in WVW and thus the other servers which are fighting against us have an advantage (if the event isn’t bugged for them also).
In many games, server resets happen dailly. These servers want some fresh air.
In many programs, programmers use things called sentinels to check to make sure everything is going smoothly.
Please do a check if an event is stuck in one quest stage for -days- or -weeks- and refresh the event to the default state. This would be a fantastic thing to do logically, and alot of the players would like this. Hiring someone to simply put sentinels in where the other programmers left them out would be the best course of action in this case, due to the vast numbers of the events which are broken in this way.
Please do this, and please restore fair play.
Skale venom and items such as it are nice, they are an interesting idea. You could place a merchant in wvw that sells them always or simply fix the event code. It encourages people to go to other areas.
What is not nice is whenever half the events to get these items are broken and the very idea of a map refresh or simple event refresh seems foreign to this administration.
I think everyone can agree that something needs to be done to ensure these progress blocking bugs do not happen but they will (not to mention it makes it a dead world when so many event chains are broken for weeks). The bugs will happen because they are not being fixed, so please implement a check for how long the quest stage has stayed at one point and refresh the chain to the start if it has. Even if the bugs are fixed, its a good idea to have sentinels and logic checks in your code that prevent blocky progress of things that are supposed to change more often than every 7 days when someone is able to manually restart each event. Its not sensible to do this manually, implement a check please.
Its a sentinel, and they work everywhere else. This implementation would save -everyones- time. It would save staff time, programmers time, players time.
Thank you and I appreciate your shared patience.
TLDR: Please post here in support of adding sentinels to the event code. The programmers will know what they mean if they take time to read this thread (and not everyone is going to read every thread). All you need to know is that it is a solution to the hundreds of stuck event chains and will also save time for ANet staff. So support it!
Its not just a suggestion: Its a solution.
(it was moved to suggestions so I had to type this twice, lets hope it wasn’t just moved here to the metaphorical bin and it was also brought to the attention of the people it needs to be)
I would like to point out that it would also save the time of the person who pasted this to the suggestions forum. Less bug reports, less suggestions on how to fix them. Less needing to move forum posts and less reading.
Tell it to the staff, will yah? We’ll appreciate it alot!
Plants, As far as I know are still, still bending toward
the light! And if we dance, until the heart explodes,
It’ll make this place ignite!