Possible U.I. change

Possible U.I. change

in Suggestions

Posted by: Lemon.9680

Lemon.9680

Alright so the way that I look around in GW2 bothers me, when I’m running around I seem to always hold my right mouse button down and keep my cursor in the same place (Right under the enemy health bar) and I had an Idea that might not be that hard to implement. That Idea was to make a static mouse cursor option in GW2 so that when you are just playing the game you just need to move your mouse to move the direction that you character is going and then when you open your inventory or menus it goes to the current set up.

Perks:
- Faster casting (Because you don’t have to worry about your cursor being off target)
- lower amount of miss-casts
- tailoring the game to different play styles (Their was a MOD that did the same thing)

Any comments / Improvements below would be greatly appreciated!

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Possible U.I. change

in Suggestions

Posted by: mercury ranique.2170

mercury ranique.2170

Q: Do you want this to be optional?
if so, then I wont use it but im not against it. But make it fully optional. Cause I like it the way it is now (and I dont use my right mouse all the time I switch alot between different techniques).

Arise, ye farmers of all nations
Arise, opressed of Tyria!

Possible U.I. change

in Suggestions

Posted by: LeeroyNimoy.1864

LeeroyNimoy.1864

I’m not sure how I feel about this, it’s much better than the complete overhaul most posts have been about the combat system (a-la Neverwinter Online). I think there’s a certain amount of potential to this, I wouldn’t use it, but I could see it’s usefullness. My only concern would be dropping AoE spells or placeable abilities.

Ability is what you can do; Motivation is how much you do; Attitude is how well you do it.
My idea compilation thread:
https://forum-en.gw2archive.eu/forum/game/suggestions/Seven-ideas-in-one-post/first#post3038023