(edited by Andy.9137)
Post Feb 26 2013 Update "Foefire's Essence"
Hmm… I think I like it that way.
Gives a distinct separation between in-combat and out-of-combat.
I think the ghostly aura effect is rather hazy, and don’t want that stuff floating around my character’s head anyway.
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
Hmm… I think I like it that way.
Gives a distinct separation between in-combat and out-of-combat.
I think the ghostly aura effect is rather hazy, and don’t want that stuff floating around my character’s head anyway.
But but…
I also think it looks better. I didn’t really like the fact how transparent it was even tho that was the whole idea. Giving it a bit more of essence (see what I did thar?) is a good thing.
I also think it looks better.
I didn’t really like the fact how transparent it was even tho that was the whole idea. Giving it a bit more of essence (see what I did thar?) is a good thing.
I’m happy that it is no longer invisible behind your back. I just wish that they kept the particle effects while also fixing that invisible sword thing.
This is a screenshot of the hero panel before the update (where the weapon was not invisible and also had particle effects when sheathed. See what I mean?
I see what you mean. The flame-like effect has been changed into this mild glow. Particle effected weapons and legendarys tend to get alot of love so you just have to wait for the next patch and hope they fix it. =/
the more ethereal one is better
Changed the screenshot again so the lighting is the similar