Potential Home Runs - Our suggestions

Potential Home Runs - Our suggestions

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Posted by: Kismet.1487

Kismet.1487

Hiya all,

As always i’d like to start with how much my team & I enjoy this game. You are doing so many things right on so many levels. Thank you so much for your hard work.

My members and I would like to put forth a few more potential home runs.

Our Top suggestions (Part 1):
1) Preview the look of items in AH:
- At max level I find most members are more concerned with what they look like then stats. This would be a massive boon to game enjoyment. I hear this from members nearly every day. They can go into AH & go “I want those Pants”, “I like the look at that shield” ..etc..

2) End game:
- Fractals, WvW, Dungeons & killing dragons are fun, but members are stalling out, game momentum is slowing. They need something unique to do at high levels.
a) Raid level end game with unique reasons to do these.
- Large scale battles like WvW but with big groups lead by commanders. Should be able to have as many people in group as we can bring. 8/12/16/24/etc.. Create an Auto Scale for Mobs, based on number of people you bring aka a “enemies response”. So if we bring say 9 people (yes i chose odd number on purpose) it scales. This has been done in other games, this way we are not excluding that 9th person from having fun with the guild. It sucks to be the “odd man out” who has to wait for “next time” to join.
—-> Create a unique system that allows for inclusion of odd numbers of players like you do in WvW, but on raid or even server scale. Such as recovering a zone of the world/castle/ each week for a bonus. Can even weave it into the living story.
b) Given a Quest to gain achievements:
- As we finish the guild achievements it unlocks unique more items in the Guild Upgrades. I know we are doing this through influence, but look at some upgrades like “Research politics lev 5”, there is no point in it as their is nothing to get after. I suggest to take a good look at that one.
d) Guild quests & Homes/halls!
(yeah i know you mentioned this but, More Votes this way)
- Our entire guild wants more things to do together
- Have us collect wood & get stone & get silk to make our Guild Castle & the banner that flys over it. Have our crafters work together to build our Guild Hall & the items that go in the Hall. Shared achievement is what guilds are about.
- Such as the ability to change the color of guild themed items, like shields, weps etc..
e) Server achievement:
- Make end game server wide, Work together toward a common goal. Much like WvW, but in a PVE/game enjoyment sense. aka Server Achievements. Like won 10 Rounds of WvW, 1000 Boss’s Killed, 1000 Fractals run, you get the idea.
- On battle field/achievement for people could get a “Ehmry Bay” tabard to show server pride kinda thing.
(side note:) Fix drops for Veterans & Champs. We kill these and such a let down, when they drop nothing or 2 bits of vendor trash.

3) Larger selection of items in Store:
- Cosmetic/ etc to add to ones uniqueness. I’m not sure why a massive amount of items have not been added to the Cometic end of the store. We really enjoy this game and don’t mind dropping some $ to support it & to create a unique style of char. Maybe have a in game Armor set design contest? Also their are many NPC outfits that people wish they could have. Good place to start there.
- Also on this note more Theme based sets, such as “Royal” My main char is the leader & often the Royal. I’d prefer more embellished looks, when not in my armor more dressed up appearance for meetings & events with the group. Think Weddings, Royal, Pirate, Chancellor, Cloaked/Mystery figure, showgun armor …etc. Also a way to stand apart like for commanders have option for “Commander Armor Set” etc… Unique looks through achievement.

4) Armor/ Trait Set swapping:
- Create sets for armor such as “healing Set”, “Tank Set”, “Ranged set”. For quick swapping between gear. You just go to your bank, and it swaps the gear.
There was an add-on for this in a game that shall not be named. At high levels people are building sets for different reasons. Same thing with Traits. Add a function to “Save Armor set” & Save Trait set. I can’t tell you how much I loved that function in the “other” game.

5) Dueling
- This gives members the ability to practice builds & practice for PvP & WvW. Make sure their is an option to “ignore Dueling requests” for those who don’t want to.
- To make this even more fun make it an Guild achievement, the guild battlegrounds or even a server achievement, everyone pitch in to build a training area to practice.


More on Part 2 —--

Lord Kismet
Leader, Ring of Destiny
http://www.kismetbp.com

Potential Home Runs - Our suggestions

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Posted by: Kismet.1487

Kismet.1487

Our Top suggestions (Part 2):
6) Mounts
- Yes I know we have waypoints and they are such a boon to the enjoyment of the game (though they do need to be reduced in cost, high burden). But there is one simple fact in every game, people love to have mounts. I personally like mounts/companions that level & grow in power as you do. A mount is more like friend that goes on a journey with you.

7) Fixing some animations
Like hasted bow looks like your holding it from your hip. Asura just stands and twitches on thief with short bow.

8) Count down on Monthly:
- such as “You have 36 hours left” on your monthly before it resets. Put this in the monthly tab. This is a source of confusion as in the US you reset actually the day before the start of a new month.

Think i’ll wrap it up on those points with one final note:
1) Content addition & story arcs.
- When you add content such as the Living Story, Events, Etc to game, make sure its starts on the day you patch it. Why? Because people are running around looking for the new content only to be disappointed it won’t be around until the next day. Gives negative response from members (-1000 Happy Player points)
- Give better direction as to where to go to start event. Add quest that shows on Map & leads you to the starting point. No one likes to wonder around for an hour & then end up googling/asking on Global about it.
- Event/Story Arc must build momentum for the player. Such as our members ran out did the living story achievement 75 acts of assistance.. first day.. Now what? I keep looking each day.. nothing. (another -1000 Happy Player points)
- New Content excitement will diminish the longer between “something to do”
What would be better?
- Content is available on Patch day as thats why people log in and are ready to go “Check out the new stuff”
- Quest pops up from email, much like Dungeons with location(s) of start of event.
- Story arcs that build day after day that could even be tied into daily achievements or even “Story Achievements Quest”.
- When adding things to game, like waypoints, Items, etc. A letter/ in-game news of where to explore/look to find new stuff.

Again, thanks for your excellent work on this game & here’s hoping for more home runs in the future.

Lord Kismet
Leader, Ring of Destiny
11 Years of teamwork & fun together
http://gw2.kismetbp.com

Lord Kismet
Leader, Ring of Destiny
http://www.kismetbp.com

(edited by Kismet.1487)

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Posted by: AstralDusk.1670

AstralDusk.1670

So everything you’ve listed sounds pretty awesome and/or should’ve been common sense on the devs’ part (except maybe mounts).

Two hotly contested words you should’ve avoided are ‘raid’ and ‘mounts’ because those always become central discussions that disregard any other good points mentioned. Especially since your suggestion for ‘raid’ content isn’t raid-like at all, but would be a natural extension/combination of WvW and Orr’s event chains (and sounds like a solid idea.) I don’t care if mounts are implemented way or another, and I hope objections for or against the suggestion stay in the 10,000 other mount threads.

But yeah, I certainly love the sounds of 2a, 2b, and 2e (what happened to to 2c?)

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Posted by: Doomguard.5094

Doomguard.5094

Great, another suggestion to add raids and mounts, how original, like we haven’t heard that a thousand times already, you people should just go back to playing wow if you really insist on having that.

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Posted by: Screaming Cantaloupe.2308

Screaming Cantaloupe.2308

1. They stated they will be adding it.
2. a I can see some complications changing systems.
d Guild Missions are coming out in the update.
b, e I disagree, achievements are supposed to be optional.
3. I agree some more stuff can added.
4. People were fine without it in GW1, probably not add it.
5. Dueling is on the to-do list long ago.
6. They stated no mounts ever.
7. Yes there is a lot of animations that needs to be fixed, we just have to report it.
8. Unnecessary pressure to people who want to it, annoying for people who don’t want to do achievements.

1. Story arcs is about progression, the one-time events should be taken slowly so everyone can be caught up. Releasing it all at once could work, but probably too many factors involving environment changes. Everyone would be at different stages and instances would heavily be needed.

There are emails telling you where to go. There’s event NPCs with unique icons in mini-maps in every city telling you where to go.

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Posted by: Amos.8760

Amos.8760

6. They stated no mounts ever.

I’m tired of people incorrectly stating this. Do you have a source for this information? Because everything I’ve seen says things like they won’t be adding mounts in this patch, etc.

My turret is so much better at this game than I am.

(edited by Amos.8760)

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Posted by: Amos.8760

Amos.8760

Great, another suggestion to add raids and mounts, how original, like we haven’t heard that a thousand times already

That’s the whole point of a consolidated ‘top suggestions’ thread.

My turret is so much better at this game than I am.

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Posted by: AstralDusk.1670

AstralDusk.1670

Great, another suggestion to add raids and mounts, how original, like we haven’t heard that a thousand times already, you people should just go back to playing wow if you really insist on having that.

Well played, sir.

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Posted by: Catisa.6507

Catisa.6507

soon as I saw mounts in the OP, I have to automatically disregard everything else you said. No to everything.

AR

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Posted by: RoShamBo.2618

RoShamBo.2618

Sod all such suggestions for ‘improvements’ and just make the basics of the game WORK PROPERLY F F S! And you could start with sorting out the stupid game breaking right mouse button funtionality as per the thread linked below:

https://forum-en.gw2archive.eu/forum/game/suggestions/An-option-to-disable-right-click-targeting/first

k thx bai

Forever posting in legendary threads!

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Posted by: Amos.8760

Amos.8760

Great, another suggestion to add raids and mounts, how original, like we haven’t heard that a thousand times already, you people should just go back to playing wow if you really insist on having that.

Great, another suggestion to go back to wow, how original, like we haven’t heard that a thousand times already, you people should just go back to playing GW1 if you really insist on being closed off to suggestions.

My turret is so much better at this game than I am.

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Posted by: RoShamBo.2618

RoShamBo.2618

Great, another suggestion to add raids and mounts, how original, like we haven’t heard that a thousand times already, you people should just go back to playing wow if you really insist on having that.

Great, another suggestion to go back to wow, how original, like we haven’t heard that a thousand times already, you people should just go back to playing GW1 if you really insist on being closed off to suggestions.

The suggestion to go back to WoW if it has the features you want in a game is a fair point. Why is it you think that turning this game into something more like WoW will make it better for you? You are actually coming across a bit like a spoiled child who doesn’t want this WoW but wants that WoW.

Forever posting in legendary threads!

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Posted by: Katz.5143

Katz.5143

Our Top suggestions (Part 1):
1) Preview the look of items in AH:

I’ve seen it mentioned that they are working on this. I believe we will have it. I do agree it’s needed. In addition the ability to sort out armor by light, medium, and heavy.

2) End game:
Agree. You always need things for people to do to keep interested in staying with a game.

a) Raid level end game with unique reasons to do these.

People need to get over their hangup when the word raid is used. This is an interesting suggestion and fits in with the dynamic events focus of the game.

b) Given a Quest to gain achievements:
“- As we finish the guild achievements it unlocks unique more items in the Guild Upgrades. I know we are doing this through influence, but look at some upgrades like “Research politics lev 5”, there is no point in it as their is nothing to get after. I suggest to take a good look at that one. "

I really don’t like the “no result” areas where you only achieve the ability to research something tangible. Also, you are right. More needs to be added to give guilds something to work for…my thoughts are that you will be working towards a guild hall eventually.

d) Guild quests & Homes/halls!
Would love these. I wonder how far away they are on the timeline.

e) Server achievement:

I like this suggestion.
3) Larger selection of items in Store:

I’ve been surprised there isn’t more there. I’m sure they would make money on the items.

4) Armor/ Trait Set swapping:

I’d like more armor tabs for sets.
5) Dueling

This would be fun.
—— More on Part 2 —--[/quote]

Our Top suggestions (Part 2):
6) Mounts
No opinion.

7) Fixing some animations
Agree.
8) Count down on Monthly:
Great idea.

Think i’ll wrap it up on those points with one final note:
1) Content addition & story arcs.
- When you add content such as the Living Story, Events, Etc to game, make sure its starts on the day you patch it. Why? Because people are running around looking for the new content only to be disappointed it won’t be around until the next day. Gives negative response from members (-1000 Happy Player points)
- Give better direction as to where to go to start event. Add quest that shows on Map & leads you to the starting point. No one likes to wonder around for an hour & then end up googling/asking on Global about it.
- Event/Story Arc must build momentum for the player. Such as our members ran out did the living story achievement 75 acts of assistance.. first day.. Now what? I keep looking each day.. nothing. (another -1000 Happy Player points)
- New Content excitement will diminish the longer between “something to do”
What would be better?
- Content is available on Patch day as thats why people log in and are ready to go “Check out the new stuff”
- Quest pops up from email, much like Dungeons with location(s) of start of event.
- Story arcs that build day after day that could even be tied into daily achievements or even “Story Achievements Quest”.
- When adding things to game, like waypoints, Items, etc. A letter/ in-game news of where to explore/look to find new stuff.

Again, thanks for your excellent work on this game & here’s hoping for more home runs in the future.

Lord Kismet
Leader, Ring of Destiny
11 Years of teamwork & fun together
http://gw2.kismetbp.com

All in all, good suggestions.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!