Jade Quarry Champion Hunter
Solo/Small man WvW
I think it would be pretty cool if people wearing legendaries (in wvw) had a higher drop rate to drop precursors.
Won’t happen for a few simple reasons.
I think it would depend on the rate, but if it was raised by .5% it still wouldn’t really matter since the rate is so low anyways. The legendaries are pretty much already a target in my eyes.
why would people who already have legendaries be favoured to get another one / more money? The biggest nonsense I read in these forums.
Or they should make achievement points reward a precursor after a certain amount (6k perhaps?). If you play the game enough to obtain 6k achievement points you deserve some credit..
I think people are misunderstanding the OP. I think he’s suggesting that when you kill a player wielding a legendary, you have a higher chance at picking up a precursor. Otherwise the OP is high on some really good stuff :P
Instead of getting angry you guys might want to re-read what I said. Although it may be insane, but this is the forum to put those ideas on. So rage on brothers.
I think it would depend on the rate, but if it was raised by .5% it still wouldn’t really matter since the rate is so low anyways. The legendaries are pretty much already a target in my eyes.
0.5%?
So 1 precursor for 200 kills?
Guess what, you just invented the best farming method in the game. Even if we’re talking a flat 0.5% chance to score some precursor, across all 20 Precursors, that’ll still put you at an average yield of 1.35 gold per kill.
OOooooh, so that’s what you meant. I’ll just go ahead and delete my comment. Sorry about that.
I think it would depend on the rate, but if it was raised by .5% it still wouldn’t really matter since the rate is so low anyways. The legendaries are pretty much already a target in my eyes.
0.5%?
So 1 precursor for 200 kills?
Guess what, you just invented the best farming method in the game. Even if we’re talking a flat 0.5% chance to score some precursor, across all 20 Precursors, that’ll still put you at an average yield of 1.35 gold per kill.
I dont know the rates but im saying .5 of whatever it already is not .5 overall.
I think it would depend on the rate, but if it was raised by .5% it still wouldn’t really matter since the rate is so low anyways. The legendaries are pretty much already a target in my eyes.
0.5%?
So 1 precursor for 200 kills?
Guess what, you just invented the best farming method in the game. Even if we’re talking a flat 0.5% chance to score some precursor, across all 20 Precursors, that’ll still put you at an average yield of 1.35 gold per kill.
I dont know the rates but im saying .5 of whatever it already is not .5 overall.
Well in that case you’re just talking nonsense.
After all, we all know that the odds are not exactly stellar. I’ve heard of about 1 case of a player supposedly getting a precursor in WvW. Considering that there much be thousands if not millions of kills in WvW a day, the fact that we’re not seeing 1 precursor pop up a day should tell you that the odds are very low.
And increasing those low odds by by 1/200 of what they already are? No one would ever notice the difference.
So a developer could just waltz in here and say “Yeah, it’s already there” and no one could dispute them.
Why make a suggestion that changes very little in the gameplay in a manner that no one would notice? That’s hardly any different from doing nothing.
I think it would depend on the rate, but if it was raised by .5% it still wouldn’t really matter since the rate is so low anyways. The legendaries are pretty much already a target in my eyes.
0.5%?
So 1 precursor for 200 kills?
Guess what, you just invented the best farming method in the game. Even if we’re talking a flat 0.5% chance to score some precursor, across all 20 Precursors, that’ll still put you at an average yield of 1.35 gold per kill.
Gambler’s fallacy.
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