I really like GW2. It’s awesome, beautiful and has a lot of character. I noticed though that I’m running into the same issue as other MMO’s. Although you have a primary quest line and area quests, I miss the mechanic of the primary quest standing out over all others and having that chance to hit a bonus (GW1).
Here’s a couple of suggestions I wouldn’t mind seeing:
I know this isn’t GW1 and I don’t want it to be, but there are certain things that are worth expanding on from the original. Plus I’m noticing that focusing on the current main quest becomes faded, especially where you finish a quest, the next is a couple of levels higher and you’re main goal gets side tracked and becomes doing area quests (which kind of draws from the fun really if you have to do them just to take on your next goal).
What do you guys think?
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