Privatized "Overflow" Servers that are invitation only
Privatized "Overflow" Servers that are invitation only
in Suggestions
Posted by: MithranArkanere.8957
As long as creating this instances costs over 50 gems per person, and at least 100, preferably a primer number like 131, fine by me.
It never always comes in handy to have something else to spend gems, so there’s more chances of people having a couple of surplus gems they end up selling.
(edited by Moderator)
It should cost 1337 gold per person
In the first place that sounds like a good idea, but I see problems when everyone is starting such a private zone… The real zone will probably just be an empty place or at least not that filled with many players any more like it should be! But probably this could be handled with a well-thought implementation…
If it’s for primary the challenge, I would favor changes in actually zones/events!
I’m not so sure this is a great idea. It would divide up the playerbase and the “official” instances would become ghost towns aside from a few newbies and the guildless.
This would be fine for towns though. There have been a few times my roleplaying group has purposely gone into an overflow zone to use a tavern for a private event that would have otherwise been packed with players. But I do not think PvE zones should be split up.
However, I agree that having “Hardmode” PvE instances might be a good thing. I would love to see an instance of each zone where every normal mob is a veteran, every veteran is a group boss, every group boss is a world boss, and every world boss is… hmm, a universe boss, I guess? That would be a lot of fun, but it should be a public zone, accessible to anyone.
Privatized "Overflow" Servers that are invitation only
in Suggestions
Posted by: Illconceived Was Na.9781
The game was designed to make it easy to group with strangers (at least for WvW and PvE — jury is still out on whether dungeons require a finder system or not). I’m not sure how it’s good for the game or the overall community if there are private worlds that only allow some people to join.
I understand why some people might want the feature, but I think that’s like asking GW2 to be an ordinary multiplayer game (like D3) instead of a massively multiplayer game.
I like Lily’s idea of allowing a customizable home instance for a guild. If I recall correctly, ANet has already said that they are planning to introduce guild halls at some point and I imagine that these would serve a similar purpose.
@Lily Miranda
The thing with a “hardmode” PvE instances could be nice. I would still favor changes in difficulty/challenge in the “official” instances, but if that won’t happen, than I would like to see something like that…