Prob? Orr Suggestion? Update Daily Achieve

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Posted by: Newts.4608

Newts.4608

Q:

Problem;

Orr is a real problem at the moment, I am not a new player but a slow leveller. I am only really getting stuck into Orr now and the zone is empty. It is difficult to do even the smallest events, though you can tend to get through these with one or two others if you can find them. The meta’s though, are a write off, on my server (Desolation) on the hours I play I haven’t seen us control Temple of Balth at all in the last month. Temple of Lyssa, once in the last month. Malchors place (forget the name of that temple) once in the last month. Forgotten Shores is pretty much always bugged though when it isn’t, Arah has been in our hands 4 times.

Now I may have missed the majority of times we control it though I doubt it, I tend to play during core hours. It takes the fun out of zones that are supposed to be the climax of the game when you cannot do or see pretty much anything. It’s bad enough now but I can only imagine how much worse it will get for any new players who hit Orr when it is completely deserted.
Suggestion;

Daily Achievements could be changed so that they are level specific. Level 80? Must be completed in a level 80 zone. I recognise the issue that everything in Orr is classed as Risen and so effects part of the achievement but this would simply require classing mobs as race specific. Drakes become Drakes etc etc. This will get players out into Orr again (assuming that they want the daily achieve) and have them taking part in events and making the zone dynamic. I would also add on top of this that one meta must be fully completed, making people tackle events such as the temples and letting new players see things in action.

If this would not work you could add a second daily achievement in on top of the original which is a daily Orr achievement. Kill X amount of mobs, do X,Y and Z events and other such things. Again this would get people into Orr and if it was coupled with upgraded rewards (perhaps even tokens you could use to save up for vanity items or skins as an example) people would want to be there and the zone would be populated again.

The Orr problem, whilst not particularly game breaking, can certianly have long term effects on the game as newer players reaching the end zones will quickly get bored and frustrated if they cannot see all the amazing stuff that goes on in these zones due to depopulation.

In the main though, keep up the good work anet!

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Posted by: LeelooMultipass.9742

LeelooMultipass.9742

I understand what you’re going through. I haven’t logged in much for the past month because of this.

Fortunately, I was able to complete the zone. Unfortunately, now that I have enough karma for an exotic karma set, the temples are never under player control.

Something needs to be done. It may be an issue of some servers being underpopulated. I have no idea, but I’m becoming increasingly frustrated by it. I like your idea of dailies bound to the zone, but I’m not sure how much that will help underpopulated servers.

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Posted by: Rabe.2456

Rabe.2456

I can understand why players don’t do Orr-events. The rewards for doing these events are just not worth the effort. Why should I do an event that lasts for over half an hour and rewards me with nothing but broken bones and blue items, while I could simply do Fractals which are much more fun and have better rewards.

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Posted by: SaintHax.2647

SaintHax.2647

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Posted by: Katz.5143

Katz.5143

As long as people have lower level alts, that plan won’t work. I for example would just complete the daily with an alt rather than complete it in Orr.

They just need to make Orr less annoying.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!