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(edited by Auron.2657)
I love the ranger, but sometimes pets are annoying. So I ‘stow’ them. Only to find out they automatically re-appear the moment I’m in combat again. Please make it so they STAY stowed because it’s so annoying. I see no problem with this, make it happen ArenaNet, you done it for GW1 this is no different.
(edited by Auron.2657)
Ranger damage is balanced around having a pet out and about, so you’re only crippling yourself by trying to leave it stowed.
Ranger damage is balanced around having a pet out and about, so you’re only crippling yourself by trying to leave it stowed.
The pet’s are no where near 50% damage, I don’t spec in them so it’s like 10-15% pet dmg, and there only good for situational buffs.
Hey I would be happy if they would just fix pet pathing and have the pet stay close. Having the pet running 10-20 steps ahead and causing agro when I stop is real annoying.
Ranger damage is balanced around having a pet out and about, so you’re only crippling yourself by trying to leave it stowed.
The pet’s are no where near 50% damage, I don’t spec in them so it’s like 10-15% pet dmg, and there only good for situational buffs.
15-20% is probably closer, and that’s a huge chunk of damage. Even 10% is not damage that you want to lose.
You’re crippling yourself by not having a pet out, between the buffs, the conditions and debuffs they put on the enemy, and the tanking they do for you.
Well I can see you disagree so just don’t stow your pet, it’s simple. Everyone done it in GW1, some used some didn’t, it was a matter of choice, this game so far has great choice class for class, I just recommend ArenaNet to allow the pet stay Stowed, then give buffs in certain masteries to make up for the 10% of lost damage, it’s not hard
I believe they don’t include that option because there is no downside to having your pet out. It was an option in GW1 because a pet could be a liability, since it dying disabled your skills. Now it’s simply a free tank and some extra damage. What’s wrong with having it run out and die?
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