Profession Advancement
Anet does a nice job of gradually unlocking things like utility slots & skills & elites over the first 30 levels. Wouldn’t change that.
But weapon skills are all unlocked by the time you hit 10 (I’m thinking of ele’s here with so many attunements). This means we get nothing new from weapons from 10-80, so I def agree with the OP. Something added around 40-50 would be nice. Like you, I want to stay away from talent trees or trinity systems too. But I think a specialization would be cool. Something you can change for a fee perhaps (like re-traiting) that unlocks new skills for particular weapons. Maybe Rangers get bow or melee specialization, Warriors get 1h or 2h spec, Engineers get kit or turret spec, etc. This would let us explore new ways to play each profession, giving us variety in PvE & unpredictability in PvP.
[TTBH] [HATE], Yak’s Bend(NA)