Profession specific legendary animations
Good idea, but might be a lot of effort to realise. What about custom finishers for each legendary? This way you could show your legendary better in fight, but without having to create animations for every class/legendary combination. But that’s sadly nothing for PvE players
Yea it would take some effort. But seeing how they already put in animations on throwing, and added more animations in the latest update (Bifrost projectile for example) I think it should be very doable. Moreover, I think people would appreciate a wider variety in their “legendary” effects.
On the finisher suggestion. Yea why not
I’m more of a PvE guy, but why shouldn’t WvW’ers get some love as well? ^^
Yea it would take some effort. But seeing how they already put in animations on throwing, and added more animations in the latest update (Bifrost projectile for example) I think it should be very doable. Moreover, I think people would appreciate a wider variety in their “legendary” effects.
On the finisher suggestion. Yea why not
I’m more of a PvE guy, but why shouldn’t WvW’ers get some love as well? ^^
Unfortunately it is not as nice as it would seem. Many elementalists, including myself, grind their teeth when they look at the new Bifrost projectile effect which replaces 6 different animations with single poor-looking one.
True but, to be honest, that one was a bad decision of them.
I opt for animations beyond the range of replacing projectiles. I suggest “additions” or “improvements” rather than simple changes to auto-attacks (and the occasional projectile beyond that).
(Yes one of my suggestions changes the mesmer GS auto-attack. But unlike the bifrost, it does not nullify different animations. I only play ele occasionally, but I feel for all bifrost ele’s who suffer from this. )
close to twilight on my mesmer) but I generally would like to see animations like this when fighting, even if they don’t come from me.