Put Lore in Game, Not in Stories

Put Lore in Game, Not in Stories

in Suggestions

Posted by: zallis.2138

zallis.2138

I like the lore of this game. But the way Anet presents it is weird. Instead of putting the lore in missions in game, they put most of it in stories on their website. It makes it feel like i am playing a game based on the stories, rather than the stories being about the game. Their most recent one is about the zephyrites. Instead of releasing a bunch of journal entries on your website, why not put that same information somehow in game. Whether that means you talking to a zephyrite, or even putting it in a book in game. I would much rather read a journal on the ship than read an article on your website. I can never finish those stories. I would much rather listen to a cutscene or talk to an npc.

you make those stories written by a character from the universe. Put the character that wrote it in game so he/she can tell us. OR let us talk to the people since the stories are all about the present. In flame and frost, you gave us a character, rox, and instead of telling us what happened to her warband, you gave us a story on your website. Why can’t we ask her what happened? why cant we talk to her which will give us a cutscene similar to the one when you make your character or the one involving logan and margerie.

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Put Lore in Game, Not in Stories

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Posted by: Olba.5376

Olba.5376

  1. Because they can sell the books. They can’t sell NPC conversations.
  2. Because people are more likely to read a book than read tons of NPC conversation / watch tons of cutscenes
  3. Because the book doesn’t make people complain nearly as much as tons of cutscenes / NPC dialogue would
  4. Because writing a book takes less effort than scripting the same book, voice acting it and animating all the characters and locations relating to it

Put Lore in Game, Not in Stories

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Posted by: locoman.1974

locoman.1974

He doesn’t mean the books, he means like this:

https://www.guildwars2.com/en/community-news/short-story-the-trek-of-the-zephyrites/

There have been small stories like these in all the living story issues so far, and while I really like them I’d like them to be available in game as well, even if it’s just your character finding a book and reading the story there. This last one, for example, could have been a mail from a contact at the durmand priory talking about a certain document you might find interesting (with the obligatory “show me where” link).

As far as the books go, at least the story of the first two ones is in the game, in a VERY condensed form, in the different bits of personal story and in the dungeons story mode.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Put Lore in Game, Not in Stories

in Suggestions

Posted by: zallis.2138

zallis.2138

  1. Because they can sell the books. They can’t sell NPC conversations.
  2. Because people are more likely to read a book than read tons of NPC conversation / watch tons of cutscenes
  3. Because the book doesn’t make people complain nearly as much as tons of cutscenes / NPC dialogue would
  4. Because writing a book takes less effort than scripting the same book, voice acting it and animating all the characters and locations relating to it

i am totally fine with the books. i mean the short stories they release on their website

Information about New Outriders
en.guildwars2.com/forum/guilds/recruitment/New-OutRiders-NOR-Recruitment-Post/first#post2721974

Put Lore in Game, Not in Stories

in Suggestions

Posted by: Mist Y.5214

Mist Y.5214

Yeah I could happily talk to NPCs for hours reading these stories, but tabbing out of the game to look at some barely relevant nonsense completely destroys the immersion.