Put collision on for reachable landscapes

Put collision on for reachable landscapes

in Suggestions

Posted by: blakkrskyrr.7413

blakkrskyrr.7413

I was running through an area in Caledon Forest on my way to the vista west of the Caer Astorea Waypoint and saw a rock I wanted to climb up to. So I found my way up by jumping off a cliff onto a lower root. But…unfortunately when I jumped to get up a ledge, I fell through :/ I would compile a database of images and locations for places that are reachable but are not “in the world.”

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Put collision on for reachable landscapes

in Suggestions

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Collision is turned off for various objects, because technically I don’t think you’re supposed to reach them, and it makes the map itself lighter on people’s pc’s. Less collision means less workload for your pc. There are a couple of roots that you can easily jump to, that for some odd reason also have no collision, and that bothers me sometimes.

Caledon Forest also has several invisible walls around giant rocks and trees, which are bothersome. Especially if you end up behind that invisible wall by accident. Which means you can’t return to the playing area. If there’s enemies around, and you are considered in combat, you are in even more trouble. Because then you can’t waypoint your way out. This has happened to me at the end of the Morgan’s Spiral JP.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)