PvP Map sizes

PvP Map sizes

in Suggestions

Posted by: Shoebox.1026

Shoebox.1026

I feel the maps are just to small and and points aren’t far enough away and this just creates zerging and absolute domination over the map in an unnecessary way, therefore creating an unfair advantage in the way it plays out. Its like if one man is holding off two people and his buddy is on the way its impossible to even survive because the enemy has others no more than like twenty feet away it feels like then they all just group up and destroy everything creating an atmosphere that just isn’t even fun for the other team mainly in the 8v8 and its literally impossible to deal with and no way to even grasp the concept of fun, now i’m not complaining due to the fact that i don’t know my class or how to counter other its just hard to deal with overwhelming numbers sometimes so i feel if you spread things out a little farther like in the Battle of Niflhel the zerging problem would be a little easier to counter granted that map still gets it pretty bad as well i just hope youo can look into this and others speak out on this topic as well im just looking for a more even battle and enjoyable experience on the battle field not to get my face rolled by a ridiculous amount of people who snowball and just op everything in their path.

PvP Map sizes

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

I agree, this is starting to be a real issue in SPvP.

Currently what is going on in most SPvP games is he who Zerg’s wins, which also is usually The larger the zerg the less skill that is required. Now In TPvP especially now that it is 5v5 you can Zerg but it will not be effective, and most TPvP Players don’t actually zerg anyhow.

I also feel that if Jon Peters and Jon Sharp took the existing Maps and just spread them out a lil more that the Zerg would still be used but not be the win all case behind 90% of Maps in SPvP.

Now hopefully with the release of the new Map that will incorporate a Capture the flag Secondary aspect into the game it will stop zergs. Although lets face it I expect to get Zergs in WvWvW, as it is a grand scale war against two other worlds where you are taking out Keeps and castles. A zerg is what you need to accomplish that, but in small scale skirmishes zergs are a viable source, but should not be the determining factor of wining the battle. Which as it stands now it is, I know for a fact that both Jon/ Peters, Sharp work hard at perfecting maps and adding in secondary objectives which are giving us the the different style of PvP that other games have, I am just asking for them to realize that because of the small aspect of the maps Zerg = Win and is ruining the aspect of even doing secondary objectives.

PvP Map sizes

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

Would like to see something at least done about Map sizes vs. zergs