Make WvW Eventful! – WvW, 4 years in
Yes, I have 5 lv 80 mesmers – Funny Puns
One 5-people team from the tPvP queue (“defending team”) faces increasing number of opponents from hotjoin queue, starting 5v5 and adding one player to the opposing team every 60 seconds up to 5v10 (“attacking team”).
Defending team players do not respawn after being defeated, but they can be ressed.
Game ends when all the players in the defending team are defeated or after a time limit (I’d say 3 or 4 minutes after the last player joined the attacking team).
The glory reward increases with survival time for the defending team and decreases the more time it takes to kill the defending team for attacking team.
This idea actually sounds very interesting, I’m not sure how it’d actually turn out if put into play since there’s so much imbalance in pvp and could potentially end up very boring if the defending team stacked purely bunker builds since there would be no incentive to actually kill the attackers if the main purpose was to just survive.
However the concept is definitely desirable considering we’ve had over a year of just basic domination now.
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