Racial Elite Skills

Racial Elite Skills

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Posted by: Pache.9406

Pache.9406

There’s probably several other posts covering this same topic, but I’m just tired of how pathetic Anet handled their so called elite skills in this game, specifically the completely useless racial elite skills. So I apologize for the double post, or triple post or what ever number of times this has already been discussed.

So i just wanna know am I the only one that sees how completely useless the racial elite skills are? The implication of a racial elite (nobody can use it except X race and only PvE), compared to the benefits, plus the recharge time? It’s honestly ridiculous. These are supposed to be the most powerful skills in the whole game. For example theres nothing more powerful in the Norn kitten nal than transforming into a giant Werewolf, Werebear, Weresnowleopard or Wereraven (I had to name them all because they sound hilarious, except werewolf), yet, whenever I see someone transform, all I can think of is, what a complete waste of time! And the same goes to nearly all the racial elites.

Why can’t the Norn permanently transform into any of their animals, until the player decides to go back into normal form? Think about it, you loose all the utility skills, you completely loose the healing ability, you loose your speed buff. And in return, you get an “elite” transformation, that grants you 5 skills, the damage buff is almost non existent, and the health buff is really not that big deal. Whenever you transform you’re really at a disadvantage. According to GW1 lore Norn have always been able to transform whenever they want, so why change this now?

Asuran suits, same situation, when you use the golem suit, you’re loosing skills, and a great decrease in mobility. Asurans are supposed to be genius, and the best thing they can come up with is a golem that lasts for 60 seconds? (mind you they last even longer than the Norn transformation). Also, when they summon golems, why cant they last until they die? Yes, in this case you keep all your skills, but in PvE we’re facing hundreds of enemies, a group of 10 enemies could easily take down the golem, so you’re not giving anyone no advantage in any way. Besides you can always lower it’s health to balance it out.

Charrzooka, loose all your skills for 60 seconds, which is fair? But only 15 shots? More often than not, you face situations where after you use the 15 shots you don’t get the enemies to half health, so why not at the very least make it last 60 seconds, unlimited shots, or just make it like Engineers kits. And we’re talking about an ELITE skill, which implies there no other skill (except other elites) that are equally or more powerful than this one. And a racial elite at that, which means that among the Charr, there’s no skill more powerful than the Charrzooka (except Artillery barrage and Warband). As for Warband, same as the Asuran golem, it should last until the warband dies, after all, that’s literally how a warband works according your very own lore, they stick together till death. Lower their health, and maybe damage, but grant them the ability to stay with you until they die.

Sylvari, Sylvan hound and Human Hounds of Balthazar. We can start by saying that Mistfire Wolf is stronger than either of these skills. Both these skills, just like their Charr Warband) and Asuran (golem) couterpart, should have no time limit, these skills don’t even work underwater kitten . If they’re too powerful, to not be able to last until they’re killed, just balance them out, and make them useful, so they can last indefinitely.

All of these skills are elite, how is it that a elite skill, which are supposed to be the most powerful skills in the whole game, are all nearly useless? Or lack the effectiveness than other elite skills have? These skills are PvE exclusives, where we have enemies capable of killing you, with a single blow. Yet, the elite skills we have, that are racial exclusive, that are supposed to be the most powerful in the game for their respective races, don’t even equal the damage of some regular utility skills, nor are they as effective, or useful, as some minor utility skills. Of course there’s tons of other pathetic skills (and elite skills like Guardian tomes), but most aren’t elite, nor race specific, nor PvE exclusives. Some of these even go against the lose of their very own world, or at least completely against the GW1 lore in the case of Norns (unless I’m missing out on something). So if these skills are all PvE exclusive, which means nobody is getting an advantage over nobody, why not buff them and make them as powerful as they should be, considering the fact that they’re ELITE SKILLS!

Racial Elite Skills

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Posted by: Getefix.9150

Getefix.9150

*racial skills are meant to be weaker than the profession counterparts
*traditionally (in gw1) the only transformation we saw was bear
*charrzooka is kinda like the elementalist weapon summons, 15 shots for 60 secs, and those are powerful
*none of the racial skills work underwater
*guardian tomes/renewed focus are very powerful if you know how to use them

“Nothing is true, Everything is permitted”

Kiel Replacement Movement

Racial Elite Skills

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Posted by: Oniyui.8279

Oniyui.8279

I’d say… just auto-unlock them all for free at 30 and they’ll be perfect.

Racial Elite Skills

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Posted by: Heta.8629

Heta.8629

Working as intended. Racial elites are supposed to be bad comparatively. If charr racial elites were really powerful than all the competitive people in WvW would be charrs and some guilds would only recruit charr characters. I like race diversity

Racial Elite Skills

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Posted by: Rehk.6574

Rehk.6574

While I understand they are supposed to be weaker than their class counterpart elites, they doesnt mean they couldnt benefit from some tweaking.

Namely: Norn forms should be able to use all attacks while moving. Possibly extend the duration by 15 seconds, or reduce the cooldown by 30 seconds. Pick one.

Charzooka: the 15 shots I think is not too bad, but it needs to be more visually apparent and make sense from a visual standpoint. Showing somekind of cool Ammo indicator for the bazooka would be a nice touch. (Shells in a linked chain like some short of machine gun ammo cartridge that disappear as shots are fired.) This would add to the cool factor and seems a less cheesy way of just saying the bazooka only has 15 shots. The amount of visual awesome would compensate for the 15 shot limiting factor.

Asuras golems: They need to exist until destroyed, or have a more interactive / visual battery charge timer and lengthier duration.

Slyvari and Human Dog Summons: Just like the norn racials an increase to either duration or reduction in cooldown time would be nice. If you want to go for more of a short term effect, they need to have added power, or perhaps provide sometype of combo field (hounds of balthazar leave fire fields) Slyvari hounds do a /shake the water off me dog animation where spores of healing come out. idk. just throwing out ideas.

(edited by Rehk.6574)

Racial Elite Skills

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Posted by: Balsa.3951

Balsa.3951

know what u mean, they all are very pretty its a little bit sad they are use so less, Since the game want more build varity. Maybe can buff them so that they are situnational good. Maybe for fast running or skipping mobs.

or as team support like super heal or some more protection. I agree they dont should be op but not like now totally forgotten

Racial Elite Skills

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Posted by: Blackwolfe.5649

Blackwolfe.5649

I would love to be able to run in permanent wolf form on my Norn Guardian. It’s basically the only racial elite I use on any race.

Colin Johansen casts – Working As Intended
Colin Johansen hits you for 239407889 damage
Game over

Racial Elite Skills

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Posted by: Sleel.8365

Sleel.8365

Working as intended. Racial elites are supposed to be bad comparatively. If charr racial elites were really powerful than all the competitive people in WvW would be charrs and some guilds would only recruit charr characters. I like race diversity

If by working as intended you mean nuggets that drop out of my butt are more useful, then yes. They are. OTher then a lol or to play around in LA, they are utterly worthless and not even remotely worth the SP they cost, even if you have so many it doesn’t matter. Racial skill aren’t worth a fart in, even, a closed room.

Racial Elite Skills

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Posted by: Knighthonor.4061

Knighthonor.4061

I agree with the OP. Elites in general arent elite especially for their cooldown.