Hello once again,
Today i want to propose ANET to implement a Raid world content, not one like WoW has, some thing much more fun and better. So here is what i propose:
This will be an Event, not a Dungeon however should have a good scale just like Dragon events, or at least attract such player base. I will lay it out as i see it, however every thing is up for discussion.
I will call the event “Cursed castle”, of course with such name the venue of the event should be a Castle. I say ANET need to take place in one of those dead zones, revamp the portion and set up a castle there. The even should as i see it be time sensitive. The way i see it the even should launch once a day, every day let’s say at 8-9 pm server time and area should be locked for the even until 5 AM.
During the day time, the castle is open to every one, get few mini events there with rewards and exp as well as regular hearts. Small events would be like " take this dolyak, run him to get grains and come back". Also set there vendors with gear for the Major event, the vendors again only available during day time.
The Major event of Cursed Castle starts at 8-9 pm. This is convenient time, people come back from work take a nap and can afford to spend one hour for the event. Weekends every one is available too.
Event starts like this: The citizen ring the castle bell, announcing 30 minutes window before the gates close for the night. All players who get inside before the window closes get to participate in 1-1.5 hour event. When gates close all citizen turn into were-wolfs (in my version, you can make it vampires, froglings, dragonkin and etc.).
Event starts with every one turning werewolf, players are in backyard and the fight starts. When players clean the back yard the first boss spawns, big ugly cursed wolf (not werewolf yet).
When players kill him, event continues, Gate into the Keep opens and waves of mobs rush out to face players, as players fight the mobs they come inside the castle, and secure first level, once it’s secured the mobs stop spawning (to avoid run in cheating make the floor contested, the capture bar isn’t moving while a single mob alive). Once floor Captured players move to the 2nd floor, face mini boss guards and than the Cursed King (huge werewolf). I leave it for you to decide on the boss abilities and mechanics. I will suggest one for Final boss.
The final boss, we meet on the Roof of the keep, we find this out from the King when he is dying. A scene where he says that there “some one” dark and scary who laid the curse on the Castle and can be found on the roof. So players move to the roof, when they arrive some mini event with mob slaying starts. Once they killed the Ritual is performed to summon the final boss.
Final boss should be bigger size than the Cursed king, a little smaller than the Dragon. I would suggest some demonic/winged Being. Yeah, let’s settle on demon with wings. So the players fight the demon.
Mechanics i suggest for last boss. Demon looses HP only if ritual is performed. If ritual is interrupted the boss goes invisible and continues attacking, suffers no damage. To damage the boss ritual has to be resumed. By ritual i mean a 5 point star, at each point player has to stand and channel an ability. Make up some attacks for the boss, and at 20% hp i would suggest boss to spawn 2 identical copies, each copy gets same amount of hp as boss at the time however they have life link with the boss, damage to one damages all 3 of them.
Rewards: for first boss, make some thing up with 1 exotic, for king, make some thing up with 1 exotic and chance for ascended gear, and for final boss make some thing up with 1 ascended drop, chance for wings and other cosmetic fun staff + chance for legendary weapon mats that is farmable only off this event (let’s say you need to farm even for about a month to collect emblems which you can turn in for 1 legendary weapon of your choice.
I justify the Legendary being acquired within 1 month of farming event, since even is open during particular time and requires good amount of people to perform.
Please feel free to offer changes, add ideas to the event.