(edited by pierwola.9602)
Rally change
I think the only reason they have it this way now… is because they can’t change it without breaking the game.
I’m in the middle of fighting a group of mobs, I use a skill with a cast time and meanwhile a condition I applied kills a different mob causes me to level up. The process of leveling up then negates the fact I started a skill and said skill goes for full CD.
Basically what I’m saying is they feel it’s more important for people to actively see their character throw their hand up in the air with some swirly effect added to it – than proceed with any other action up to that point.
If they did try to change this, we’d likely have to do several roll backs because they can’t fix normal bugs without causing major issues as it is – changing something that would affect the entirety of the game is probably out of their league.
edit – simply to clarify the aforementioned scenario, kinda left half a sentence out ^^;;