Range display
Maybe you haven’t noticed, but under every weapon skill there is a read bar which disappears when you are in range for that skill. Although, a number in metters somewhere on the targeted enemy icon on UI would be helpful for people who can remember the skills range numbers. (yes, skills show range numbers)
I think that you may have misunderstood the point that the OP is trying to make. Its not a matter of whether you’re at max range or not, its that on certain skills (such as mesmer greatsword) the further you are from the target, the more damage it does.
Therefore, its not simply a matter of can I hit them or not, its a matter of could I back up a bit and do even more damage to them..
I’ll have to look more into the red bars on skills. I’ve definately noticed them before, but they’ve seemed… off. But maybe I just wasn’t watching them close enough.
I’ll have to look more into the red bars on skills. I’ve definately noticed them before, but they’ve seemed… off. But maybe I just wasn’t watching them close enough.
They are “off”. Specifically, they have several problems as follows…
1. They are difficult to see.
2. They are non-existent for ground-targeted AoE skills even when AoE auto-cast is enabled.
3. They are inaccurate. There are some skills that you can use and still hit even when the red bar is present, even some auto attacks like ranger longbow auto attack (although they will not auto attack until the red bar goes away, they can still be used and will still hit). There are other skills that you will get a target out of range error even when the red bar has disappeared.
Having the option to enable a graphical range display, attached to target HP bar and showing distance to target, could be very useful to a lot of people I think. But any improvement to range indicators would be welcome.
+1 to the OP
Having a “range finder” located somewhere along our skill bars would be a big benefit to all classes, not just ranged.
Khan of The Burning Eden [TBE]
www.theburningeden.com