Pet rework:
• Pets take 50% decreased AoE damage.
• “Stay” command added, forcing the pet to stay in place (good dog! Voiceover needed).
• Stowed pets do not appear in combat and can only be stowed out of combat.
• Not all shouts need a target to be used. (Sick ‘Em etc.) (more of a bug fix than a rework?)
Changes:
Signets
Signet of the Hunt
- Signet Active: Your pet Stuns/Dazes/Immobilizes and applies Cripple on its next
attack. (still grants an Attack of Opportunity)
Signet of the Wild
- Signet Passive: Increased amount of toughness gained.
- Signet Active: Your pet is Invulnerable during the next few seconds.
Signet of the Wild
- Signet Passive: Gives you and your pet a chance of applying Protection to yourselves on Critical Hits.
Shouts:
Guard
- Grants your pet Protection and Retaliation for a few seconds.