Ranger Spirits
I’d rather they just revert the system back to the way it was in the original Guild Wars; spirits we so much better back then. Converting one damage type into another, adding bonus damage with certain forms of attack (such as arrows), increasing projectile speed….so, so, so much better.
(edited by Arkham Creed.7358)
I agree with Arkham. I approved this message.
My issue with them is that in pve they’re simply too frequently targeted and destroyed, even with traits. I end up running other, more trap and signet dependent builds and only rely on healing spring to help out my team.