Ranger fix
Traited properly you can have 1500 range. That’s plenty. What do you mean you can’t hit anything below or in front of you? Distances in this game are calculated linearly as far as I can tell (not ground tracking), so you should be able to shoot past gaps and such without any problems as long as it’s within that 1500 range.
You already have a range advantage too since projectiles will continue to travel past that 1500 range, unlike most (all?) other classes. It may be “unrealistic” to you, but it needs to remain fair to everyone else.
“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated