This post is essentially a question as well as a suggestion. I would like to know why exactly a player must pay to reassign trait points. What is the purpose behind it? What are you trying to encourage or discourage?
In my opinion, a player should be able to reassign trait points whenever he or she sees fit, much like you could under the old attribute system in Guild Wars and can now do within the PvP system in Guild Wars 2!
I think this would open up yet another dimension is character customization and will allow PvE players more freedom to change their play styles in order to adapt to the various challenges presented by Guild Wars 2. For example, as a Guardian, I find that in groups I would love to take a more supportive role. However, when I’m questing alone, I require a different play style, namely, more damage and survivability! Under the current system, I am unable to fulfill either of these roles to the best efficiency and am instead forced to spec myself as a kind of Jack of All-Trades.
I’d love to hear some official feedback on this and look forward to your reply.
Dunstan The Divine
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