Rebalancing Traits Through Statistics
there will be more builds when they needed is my guess, Fault is not really the traits is more those boss mechanics. If some would force u actual to go range or to be tanky or to be this and that or at least have one in the group who has that …. then we will see more builds.Now good player go melee and berserk Noobs go PVT normal player go mix skill and traits. Force the good player to have more build varity with harder encounters then there will be a lot more builds and give us dual spec so we can switch if the situation need it
Pretty sure devs are already aware of this, and they’re working on it.
They can’t rewrite tons of traits at a time, for obvious reasons, but build diversity definitely seems to be something they keep under consideration. Progress just takes a while. It looks like a pretty major rebalancing patch is slated for next month, at least.