Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.
Since the quickness nerf, the use and value of these sigils has fallen tremendously. At 45 seconds per cooldown, they cease to be a viable option for providing burst damage when compared against sigils of air, fire, etc. I would suggest the cooldown be reduced to 30 seconds.
how about 22.5
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