Reduce players in wvw.

Reduce players in wvw.

in Suggestions

Posted by: Opacus.4390

Opacus.4390

Make it like 50 people per server in 1 bl map, and 75 in EB. To compensate the total amount of players that want to play WvW let there be overflow maps.

+:

Less lag or skill lag
More tactical
No more full maps, you just get placed in a overflow map.
GvG feeling (a bit)
Better for people that don’t have strong pc’s or internet connections

- :

No Glob, Blob or Massive zerk
No karma train or whatever.
Need to find a way to solve the problem that when guildrun etc that all come to the same map and not all on different overflow maps.
maybe more issues.

Maybe someone can give feedback on what he or she would like to see for a change in wvw for the greater good.

Reduce players in wvw.

in Suggestions

Posted by: Tom Gore.4035

Tom Gore.4035

This would create a problem where on some overflow maps there would be only people from one server.

Better solution would be to dramatically increase the land area of the WvW maps and remove all except starting waypoints.

One – Piken Square

Reduce players in wvw.

in Suggestions

Posted by: Opacus.4390

Opacus.4390

I think that that will not solve the issues of skill lag etc. People stay in large groups as it is now in this situation. Lag is inevitable while 60 man on your side and 60 from the other server are bashing on your screen at once.
In my case i’ve a high end pc that does 45-60 fps at normal time but in those occasions it drops to 3 fps (with all on low settings) (got 2x ati 7950)
When you devide this in to seperate overflow maps you can lower this kind of problems. Especialy for those that have not the power pc or connection for it while they still want to play WvW too.

Reduce players in wvw.

in Suggestions

Posted by: imagangsta.1349

imagangsta.1349

They could just add more WvW maps.

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