Reduced Teleporter Fees Upon 100% Map Completion

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Rarespawn.6028

Rarespawn.6028

I have read in a few places that the purpose of the high cost way-points is to get people to explore the map by running around instead of just using teleporters.

I propose reduced transporter fees as an award for 100% map completion.

If I love a character enough to complete the map 100%, and I have fully explored everything (as intended by AreaNet), I see lowered way-point costs as a reasonable reward.

Mesmer 80, Elementalist 80, Guardian 80, Ranger 40

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Trepix.8601

Trepix.8601

Oh, I can totally get behind this idea. On a related note, any zone you have mapped 100% should have reduced teleporter fees as well. Once the entire map is explored 100%, you get a further reduction in waypoints.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Duckforceone.8134

Duckforceone.8134

i love that idea….

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Atreyu.3068

Atreyu.3068

I would be in favor of this idea. It would be a nice perk for having explored the area.

It would also make it easier to hop around and help guild members.

The Older Gamers [TOG]
Yak’s Bend

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Eveningstar.6940

Eveningstar.6940

This is a fantastic idea, and adds wonderful incentive to go explore.

Valerie Cross: Roleplayer, Writer, Tarnished Coast

A Beginner’s Guide to Guardians

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: getcapfly.5064

getcapfly.5064

I’m on-board with this suggestion.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: vonBoomslang.8296

vonBoomslang.8296

I can get behind this.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Gilead Omencas.8564

Gilead Omencas.8564

Yep absolutely great idea. As mentioned it would be a massive reason to get 100% completion rates. And as I’m helping out a couple of friends, this would be awesome.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: GummiBear.2756

GummiBear.2756

yes please, would love this as well

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Rarespawn.6028

Rarespawn.6028

I agree that this would continue to motivate people to explore the whole world, plus it would be something nice to work towards. I think less people would complain about the way-point costs if there were a tangible in-game way to take action and reduce the cost for yourself.

Mesmer 80, Elementalist 80, Guardian 80, Ranger 40

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: aeonZgamer.5307

aeonZgamer.5307

Behind this 1000000%

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Togashi Jack.9531

Togashi Jack.9531

While I as a player wouldn’t mind this, there are fees fora reason on these waypoints – they’re designed specifically to keep players from getting too rich too quickly. Its one of the many ways of taking money back out of the system to help prevent inflation. Nobody wants a useless currency – by taking money back out of the system they can help to prevent this from happening. As much as I personally might dislike having to pay, it is a good feature that works well.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Bauron.7135

Bauron.7135

While I as a player wouldn’t mind this, there are fees fora reason on these waypoints – they’re designed specifically to keep players from getting too rich too quickly. Its one of the many ways of taking money back out of the system to help prevent inflation. Nobody wants a useless currency – by taking money back out of the system they can help to prevent this from happening. As much as I personally might dislike having to pay, it is a good feature that works well.

Your Right, However, the reduction in cost doesn’t have to be very much. think of it this way, the total cost to go from the westernmost way-point to the easternmost is around 4.5s Say the reduction in cost was 5% for individual map completion, and 10% for 100% world completion. At 10% that would only drop the cost down to right around 4s even. That would work.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Lord Jaguar.9504

Lord Jaguar.9504

While I as a player wouldn’t mind this, there are fees fora reason on these waypoints – they’re designed specifically to keep players from getting too rich too quickly. Its one of the many ways of taking money back out of the system to help prevent inflation. Nobody wants a useless currency – by taking money back out of the system they can help to prevent this from happening. As much as I personally might dislike having to pay, it is a good feature that works well.

I respect the intent of your point, countering inflation in the long run, but your lead-in is a bit off. Waypoints are a moneysink. They hurt everyone equally . . young players before they have alot of money and veteran lvl 80s because it costs more.

Reducing the cost of waypoints after 100% zone complete / 100% world complete will not make people get rich quicker. It will just reduce the overall sink in time, as more and more players get world completions. But come on. That is a major task, and will take hours upon hours of dedication to achieve. Though the current rewards are nice, there is nothing that could replace this suggested long-term benefit.

Besides, it falls very well in line with an explorer’s reward. You spend tons of time exploring 100% of our game? We will make it easier for you to get around because you are OBVIOUSLY a pro-cartographer.

Reduced Teleporter Fees Upon 100% Map Completion

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Posted by: Rarespawn.6028

Rarespawn.6028

Yeah, I think if it as more of a, “You’ve obviously spent a lot of time in our world and love the game, lets make it easier for you to port around and help friends and do dungeons at end game level.”

Notice I didn’t say way-point costs should be eliminated, I just think the reduction in cost would be an added benefit to motivate not only complete world exploration, but also continued play.

Mesmer 80, Elementalist 80, Guardian 80, Ranger 40