This probably hasn’t been in the spotlight since most people don’t spec for allot of boon duration. But I like to get myself as close to the cap as possible (ever second of protection counts) and while looking at the numbers i’ve noticed a few..oddities in the way the boon duration (and condition duration too) are distributed.
1. Platinum doubloons give 4%. Seems like a good number. Of course this can’t be put into ascended gear(D:). Also you turn right around and have Givers armor only give 1%. there’s an obvious imbalance there as the armor would have given more stats than the upgrade component in the trinket.
2. Runes give less condition duration than they do boon duration. Then yall turned right around and gave double the condition duration on food (40%) than you do boon duration (20%). Also that 40% is, alot, like alot alot. That’s more than you get from filling up your first trait line.
3. Givers weapons.10% duration on 1h and 2h weapons. shouldn’t it be double on 2h weapons? Maybe its like that for balance reasons? But I for one wouldn’t be using a 2h givers weapon.
Overall its like people have to pick and choose and jump through hoops to get the most bang for their buck, nobodies gonna use givers armor because its obviously a bad tradeoff, its better to use runes for boon duration and food for condition duration than the other way around. There’s ways to obviously nerf your character here, because of the ways these increases are distributed. And now you have ascended gear that doesn’t give boon( or condition) duration anywhere. I’m sure this is all the way it is for a reason but it feels like this whole thing needs a good look over and balancing.
So my suggestion- Have boon duration and condition duration included in ascended gear. People have to take it into consideration when choosing food and runes and trait lines, it should be considered in armor too (or at least the weapons). There shouldn’t be a combination of gear that’s possible with exotic that isn’t possible with ascended. Either nerf Kale sautee or make other foods for other stats that are just as strong. Maybe increase the condition duration from runes.
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