Removal Of Enemy Names
I Agree ! Can be quite annoying indeed.
Would be neat, but with the culling problem this will never happen.
yeah get rid of all the associated text on enemy players except for class health and effects. I dont presume to know anything about programming at all(unless you count making music on a spectrum and changing the code to rogue to make yourself invincible, also on the spectrum) but wouldent this make the file packets smaller due to less iunformation having to be passed from server to client? Which is inherantly the issue of the culling problem?
I think its a good idea, they dont want to give us enemy players names so why not get rid of it altogether?
Tis not what they can do for you
Tis only what you can do for all
Tis only what you can do for all